How to design for new and no interfaces?
Objectives; Gain insight into existing and new interaction guidelines. Use these findings to create a design framework
It is the designer’s responsibility to design such an interactive product that a user knows how it works, how you should use this and how it could be useful. The choice of senses (hearing, seeing, touching, etc.) determines what we feel about the world. It concerns how user experience and expect product to behave and how we should interact with it. Within the current developments the future interfaces and interactions are unknown and also unpredictable which direction it will evolve concerning a broad user acceptation. Interactive product will still be a mixture and build upon: a goal, user experience and technical development intended for people to use. People know how to use such a product by discoverability and feedback; Do, feel and know questions to interact with product